PGMA is elimination-style, consisting of 3 rounds within the season! Each round, about half the contestants are eliminated until one winner remains!
Each round lasts 2-3 weeks, depending on the stage. This means it's very important not to overscope (we're not expecting the next Hollow Knight).
All graphics must be pixel art. Other styles (like high-res bitmap art, voxels, or raster art) aren't allowed, though small elements may be exceptions.
No way. Generative AI art or music is not accepted and will result in disqualification.
Your games can be made with whatever engine you want! But they must be shared on Scratch, itch.io, Newgrounds, or GameJolt (web playable with HTML). They must be directly playable through either of those websites.
The public will vote on your games to support you during rounds 1 and 2, on top of separate rankings by the judges! The final round will be up to the judges. After poll voting, judges will separately rank the entries and those will be combined with public votes for a final ranking.
Currently, we're not offering a monetary prize, but winners get recognition and future roles. Our final top 3 placing contestants will be offered to become judges for future seasons. As of season 9, winners without it will be offered a free license key for PixelOver.




































